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Pollak Library

Anthropology 402 (Museum Studies & Technology): Virtual Reality (VR)

Instruction guide for Anthropology 402 classes focusing on Museum Studies and technology.

Welcome

A virtual reality mask.Virtual Reality (VR) is a computer-simulated 3D experience – representing imaginary or real environments -- in which a person is immersed by using specific VR equipment. The level of sensory and physical interaction depends on the type of VR equipment and the design of the VR experience. A VR headset is always required and handheld controllers are sometimes required.

VR vs. AR. vs. MR

This 1-1/2 -minute video provides an excellent explanation about the difference between virtual reality (VR), augmented reality (AR), and mixed reality (MR) immersive technologies. 

Pollak Library Makerspace Headsets

Meta Quest 2 VR Headsets

Meta Quest 2 VR headset and controllersThe Pollak Library Makerspace has two Meta (formerly Oculus) Quest 2 Virtual Reality (VR) headsets available to use by CSUF students, faculty, and staff. This is the same VR headset that I personally own and use. The Meta Quest 2 is a standalone, all-in-one, VR headset that can be used over WiFi. It can also be tethered to a high end gaming PC.

I.T. Innovation Center Headsets

Meta Quest 3 MR Headsets

Meta Quest 3 MR headset and controllersThe Innovation Center run by I.T. has four Meta Quest 3 Mixed Reality (MR) headsets available to use by CSUF students, faculty, and staff. Mixed Reality lets you use Virtual Reality or Augmented Reality. The Meta Quest 3 is a standalone, all-in-one, MR headset that can be used over WiFi. It can also be tethered to a high end gaming PC.